Hangman is a classic word-guessing game. The objective is to discover the hidden word by guessing letters one at a time.
This game is written in ClojureScript, compiled with shadow-cljs and powered by the Phaser game engine.
Rules:
This game is a fun project built in under 1 hour with Gemini AI to see how effective it is at working with exotic frameworks like Phaser, languages like ClojureScript.