Game Description & Rules

Hangman is a classic word-guessing game. The objective is to discover the hidden word by guessing letters one at a time.

This game is written in ClojureScript, compiled with shadow-cljs and powered by the Phaser game engine.

Rules:

Why this exists

This game is a fun project built in under 1 hour with Gemini AI to see how effective it is at working with exotic frameworks like Phaser, languages like ClojureScript.